I would have to say on reflection of the recent assignment, that I have learned a great deal about brief and critical thinking in comparison to previous design assignments. Although I feel I still have a lot further to go, I am developing a better ability to pull a brief apart and sink my teeth into the issue that are being asked to address. An example of this would be the ‘Architectural Possibilities’, and realising that even though we created the characters, they still had needs and passions, not just a need for ‘green energy’.
I also found that generating character forced us as a group to throw ourselves into the project, and I feel we all developed an affinity with the fictional world. I believe that this is a understated but powerful design mentality. It allows for everyone to get totally, but unselfishly, engrossed in the characters, as it becomes less about our own precious ideas about architecture and directs us to design for the characters. I really feel I can take this skill to other design situations as well.
In terms of the real life outcomes of a project like this, I feel that we are on the verge of an exciting new future, and I really do believe that young adults are beginning to set aside the consumerist habits and relish in this new trend of living sustainably and the peace of mind that comes along with it. I feel that we as a group delved more into the physiological and humanitarian impact of sustainable living.
I feel that as a designer focusing on current issues and actually creating an envisioned future is the most effective way of creating a successful community. Although I’m sure this is what town planners do, as an architect I feel that this is a very powerful tool to harness.
No comments:
Post a Comment